New Werewolf Systems: Difference between revisions

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[[File:Hunting.jpg|400px|right]]
[[File:Hunting.jpg|400px|right]]
Hunting for food is are more or less the base of what werewolf do. In Shadow Chronicles this have consequences and benefits. Districts and regions (forest districts) have a sprite decency and 3 kind of common spirit types. Decency symbolizes the amount of spirits in the district. (This does not include Special locations in the shadow) The more dense the region is more and easier it is to hunt for spirits and particular and type of sprit. The density ranges between 1-30 Forsaken usually maintain a steady 10 in there controlled regions.
Hunting for food is are more or less the base of what werewolf do. In Shadow Chronicles this have consequences and benefits. Districts and parts of the forest are called Territories and each territory have a sprite density and 3 kind of common spirit types (either an entire Umia or a Ilthum). The more dense the region is more sprites and easier it is to hunt or find a particular and type of sprit.  


 
==== Hunt in the territory ====
10 -0
The density in a territory ranges 1 to 30. The Forsaken usually maintain a steady 10 spirit density in their territoriums while a pure territory maintain it's density around 20. In order to search for food you require to roll your hunt roll with a density modifier a spirit population of 10 give you 0 dies bonus. By hunting in a 20 point dense territory grans you a +5 modifier to your roll. This is decreased every second down to 10 density points. Going lower then 10 give you a penalty by +2 per point down to a maximum of -5. All modifiers is rounded down.
20 +5


Possible modifiers
Possible modifiers

Revision as of 21:52, 23 March 2018

New Systems

Hunting

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Hunting.jpg

Hunting for food is are more or less the base of what werewolf do. In Shadow Chronicles this have consequences and benefits. Districts and parts of the forest are called Territories and each territory have a sprite density and 3 kind of common spirit types (either an entire Umia or a Ilthum). The more dense the region is more sprites and easier it is to hunt or find a particular and type of sprit.

Hunt in the territory

The density in a territory ranges 1 to 30. The Forsaken usually maintain a steady 10 spirit density in their territoriums while a pure territory maintain it's density around 20. In order to search for food you require to roll your hunt roll with a density modifier a spirit population of 10 give you 0 dies bonus. By hunting in a 20 point dense territory grans you a +5 modifier to your roll. This is decreased every second down to 10 density points. Going lower then 10 give you a penalty by +2 per point down to a maximum of -5. All modifiers is rounded down.

Possible modifiers Specific type +-5

1-2suc 3suc 4suc 5suc